Game releases
Contributed to Crossword Quest versions 1.4.5–1.5.0 and its iOS release, and Wordsearch versions 1.5.0–1.5.9.
Experience
Product Manager Intern
I worked on game development and releases for Crossword Quest and Wordsearch, combining product research, player data analysis, and coordination across engineering and creative teams.
Contributed to Crossword Quest versions 1.4.5–1.5.0 and its iOS release, and Wordsearch versions 1.5.0–1.5.9.
Researched competing games and proposed a graph-based algorithm for generating levels. The implemented algorithm created more than 10,000 levels used in the game.

Worked with data analysts using SQL, DeltaDNA, and Tableau to analyze more than one million daily feedback entries from over 10,000 active users.
For Crossword Quest, version 1.4.6 saw advertising revenue grow by 15% and in-app purchases by 80%; version 1.4.8 saw increases of 25% and 30%, respectively.
Coordinated work between engineers, artists, quality assurance, and other product managers to keep releases on schedule.